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App Design

2023

Student Work

PROJECT

This project’s main objective was to make Ball State’s David Owsley Museum of Art (DOMA) more accessible to people who have disabilities through an app. The challenge was to only solve issues through the app, and not make changes to DOMA. 

TARGET AUDIENCE

 

I decided to make an app for autistic adults who are non-verbal or have difficulty speaking at times. 

COMMON BEHAVIOR FOR AUTISM

 

Must follow certain routines.

May have delayed movement, cognitive, or learning skills. Anxiety, stress, or excessive worry, especially in social situations.

Gets overstimulated easily.

May have unusual reactions to the way things sound, smell, taste, look, or feel.

INACCESSIBLE FACTORS IN DOMA

 

Maps/everything are hard to find, have to talk to an employee.

 

Flickering lights and loud groups of people are overstimulating.

 

Difficult to read information due to small type and dim lighting.

 

Difficult to align information to the correct object/artwork.

PROBLEM STATEMENT

 

DOMA is not an accessible environment for autistic people due to a lack of quiet spaces, illegible or unclear information, dim or flickering lights, and the lack of opportunities for self-help (maps and signs for bathrooms, lockers, wheelchairs, disposable ear plugs, entrances, elevators, and desks).

DOMA Logo & Visual Branding

The Bare Bones

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Information Architecture

Low Fidelity Wireframes // Main Pages

The High-Fidelity Frames

Communication Tab

I need...

Remind

Help chat

Explore Tab

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DOMA Map Walkthrough

Explore Page

DOMA Artwork Walkthrough

Schedule Tab

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Schedule Walkthrough

Schedule Page

Checklist Page

Planning Page

Games Tab

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Card Matching Game

Games Page

Search, Settings, Onboarding

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Settings

Search

Object Matching Game

Onboarding

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